
Join the next course edition!
Learn Gaussian Splatting WORKFLOWS
Join a tailored structured course on Gaussian Splatting – called What The Splat! The focus of the course is to introduce post-production workflows that help build workflows with Gaussian Splatting format. The next course edition is coming in spring 2026!

Your Instructor
Hi, I’m Adrianna Polcyn
I am a Visual Artist with more than 10 years of experience in 3D graphics and 3D scanning. I have spent the last 2 years learning about Gaussian Splatting and I have to say that I love this technology! The more I explore it, the more convinced I get that it will be a new way of visual expression in a lot of fields. Its ability to reconstruct real-life scenes with incredible fidelity – including thin, transparent, and glossy surfaces – opens up amazing possibilities for artists to create next-level 3D photographs and videos. I want to demystify Gaussian Splatting and make it more accessible for everyone and teach what I know.

BEGINNER
Begin your Journey with Gaussian Splatting
Module 1
Introduction to Gaussian Splatting
- What is Gaussian Splatting?
- Gaussian Splatting file formats
- Examples
- Useful resources
Module 2
Introduction to Capturing
- Capturing Tips
- Capturing with a mobile phone
- Capturing with a photo/video camera
- Compatible cameras Capturing homework
Module 3
Gaussian Splatting Scene Solving
- Small guided project to apply your skills
- Best practices for improving consistency
- Quick self-assessment exercises
Quick self-assessment exercises
Module 4 + 5
Gaussian Splatting Editing in Houdini + GSOPs
- Small guided project to apply your skills
- Best practices for improving consistency
- Quick self-assessment exercises
Module 6
Gaussian Splatting Techniques in Other Software
- Small guided project to apply your skills
- Best practices for improving consistency
- Quick self-assessment exercises
Module 7
Gaussian Splatting Techniques in Other Software
- Small guided project to apply your skills
- Best practices for improving consistency
- Quick self-assessment exercises
Module 8
Additional tutorials
- Small guided project to apply your skills
- Best practices for improving consistency
- Quick self-assessment exercises
ADVANCED
Deep-dive Into advanced workflows
Module 1
Gaussian Splatting Editing in Houdini + GSOPs
- Houdini Crash Course
Module 3
Advanced Techniques
- Rendering workflows – real- and non real – time – to support different platforms and outputs (Postshot, Houdini, Play Canvas, Blurry, Unreal Engine, after Effects, Octane Render and more)
- Simple practice exercises to build confidence
- Avoiding common beginner mistakes
MODULE 4
Rendering and Viewing
- Build reusable tools (Houdini HDAs)
MODULE 5
4DGS – Introduction and Techniques
- 4DGS Playback
- 4DGS Cleanup techniques
- Animating 3DGS Scan Avatar
- Animating with meshes
- Animating the points
- Exploration of Simulation with Gaussian Splatting
- Best practices for improving consistency
MODULE 6
Optimisation and Compression
- Exploration of optimisation techniques (GS file size reduction)
- Creating an example LOD system in Houdini
MODULE 7
Building Tools and Pipelines with Houdini PDG (TOPs)
- Introduction to PDG (TOPs)
- Building a simple Gaussian Splatting automated workflow
MODULE 8
Additional tutorials
- Gaussian Splatting Font
- Introduction to GS in Touch Designer
8 weeks
NEEDED TIME FOR Course Completion
Knowledge Base
Online documentation
Discord
dedicated channel
VFX/web/AR/VR/VP
Create assets ready for different use cases
What’s Included

Step-by-Step Video Lessons
Join pre-recorded lessons and also live sessions. and Practice Exercises. Use practice exercises to work through the learning material.

Example Scene Files
Download example scene files and learn with the video tutorials

Course Progress Tracking
You can mark your completed lessons and add notes in the learning portal.

Join list of interest today!
Next enrolment coming in spring 2026!
£499
BEGINNER LEVEL
Access to all material
Downloadable resources
Online support
£499
ADVANCED LEVEL
Access to all material
Downloadable resources
Online support
Frequently Asked Questions
Do I need any prior experience?
For the beginner level, basic experience with CGI can be helpful. For advanced course, some experience with Gaussian Splatting (either capturing, training etc.) will be needed.
How long do I have access to the courses?
8 weeks for live group, and forever to video and written material.
What hardware do I need?
A PC with a good GPU (preferably with CUDA), a mobile phone or a photo/video camera